What is won when Honor is lost?
Progress Update - 11/16/2017
- 4.18 update
- GDC Demo due in just over a week, 12/1.
- Corath Game Loop
- Hacking Sublevel
Progress Update - 10/8/2017
- Corath Test Map
- Hub Revised
- Customization Screen 3D model
Progress Update - 9/8/2017
- Builds and bug fixing.
Progress Update - 8/8/2017
- Additional Gun models, weapons
Progress Update - 7/8/2017
- Boss Apostle Arkain Arena First Pass
- Bunker/Leyote Loot (Leviathans)
Progress Update - 6/8/2017
- Null Grid Node (NGN) Turret
- Friendly Manakin Tier 3 'ATOL'
- Core Keeper, NPC Aliv, also Playable Core Keeper Class
- Equipment and Armor added
Progress Update - 5/8/2017
- Boss to Forge Cave
- Fireborn Playable
- Drop Cover
- Container Cannon
Progress Update - 4/8/2017
- Bunker Hatch
- Crane, Crane Hatch
- DRX Drone attack
Progress Update - 3/8/2017
- Enemy tuning
- Mauler Pilotable
- Relay Loading and Battery
- Synthframe enemy
- Stun/Dash Anims and Skill setup
Progress Update - 2/8/2017
- 4.15.1 Update
- Collision settings on projectiles
- Cave Interior and Forge Demo
Progress Update - 1/8/2017
- GORE Suspension, Weapons, Driveable
- Grid BP
Progress Update - 12/18/2016
- Sunfury High-Striker Enemy
- Trawler Shields and Drone Spawner
- Testing VR Hand Settings
Progress Update - 11/8/2016
- GORE Model
- Sons Buildings
- Enemy Drones (Combine) De-rez on Death.
- AMA - Armored Manakin Assault
Progress Update - 10/8/2016
- Mauler Interior
- Flying/Pilotable Strikeship
- Testing FPS Camera
Progress Update - 9/8/2016
Vertical Slice for San Diego Demo is 9/29.
- Gear slots are all active, Shields and Health are working. (Scroll, Char Ingot work in progress).
- All models are now rigged.
- Main character has the start of her skills.
- Enemies are working, can be damaged.
- Test maps for character, AI, and movement set up.
- Unique armors with stat boosts wip.
- Building BP's
- Still need to make a test Sequence with Havok
- Get ADU anim-set and behavior completed for spawn, shoot, melee.
Progress Update - 4/19/2016
- Forward Progress. April has been extremely productive.
- Ardor, DRX, ADU, MK and others are textured and in-game.
- First Pass connecting/Loading all of the crit path areas is DONE.
- New Animators are coming.
- First Pass layout for the VAULT is DONE.
- MUSIC Added to all levels.
- Concepts for Leviathans first-pass.
- Added blockout scale for the Defrag Driver.
- Basic Shoot and Lance Weapon.
Progress Update - 3/9/2016
- Devkits arrived last night.
- Mission Briefs have begun.
- DRX walkcycle completed today.
Progress Update - 3/2/2016
- Perforce up and running.
- Publisher Documentation Completed.
- Financials Completed.
Progress Update - 2/20/2016
- First Class, Honor Guard in-game, textured and functioning with the Item System.